Payday 2 - Environments

Lucas josefsson payday lucasjosefsson 02

Modelling, texturing and lighting.

Lucas josefsson payday lucasjosefsson 01
Lucas josefsson payday lucasjosefsson 06

Modelling, texturing and lighting.

Lucas josefsson payday lucasjosefsson 03

Texturing and some modelling.

Lucas josefsson payday lucasjosefsson 04

Texturing and some modelling.

Lucas josefsson payday lucasjosefsson 05

Texturing and some modelling.

Lucas josefsson payday2 uno lucasjosefsson 1

Modelling, texturing and lighting.

Lucas josefsson payday2 uno lucasjosefsson 4

Modelling, texturing and lighting.

Lucas josefsson payday2 uno lucasjosefsson 3

Modelling, texturing and lighting.

Lucas josefsson payday2 uno lucasjosefsson 6

Modelling, texturing and lighting.

Payday 2 - Environments

Here are some of the environments that I had the opportunity to work on during my time at Payday 2. I made Most of the materials for the architecture, as well as modeled big parts of it.
All pictures are screenshots from Starbreeze in-house engine using legacy workflow, non-pbr, no GL lighting.