Veturheim Ruins

Shader Breakdown

High Poly Sculpt

High Poly Sculpt

High Poly Sculpt

High Poly Sculpt

High Poly Sculpt

High Poly Sculpt

The Journey

Veturheim Ruins

An ancient temple in the realms of Veturheim. A project that is mainly inspired by the amazing game God of War. The purpose of this project was to get out of my comfort zone, push my skillz, learn new workflows and to get a deeper knowledge of UE4. The main tools used to build the assets where, Maya, Zbrush and the Substance Suite.
Thank you all my friends and colleagues for the help and feedback on this journey.