Environment artist with specialization in texture and material creation. Currently working at Starbreeze studios Stockholm as a part of the material art team, creating a material library, balancing and polishing PBR textures. Working together with leads on pipeline and workflow development in order to make content faster and easier for me and my team. I always strive to get out of my comfort zone in order to push and improve my skills. I’m a social person that want to be in an environment with a team of likeminded to exchange knowledge and together push the quality and boundaries of this industry to the next level.